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Free V2.0 Script Update Released on Marketplace

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The V2.0 Script Update has been released! You can pick up an updater kit for 10 homes on the Marketplace for free here: https://marketplace.secondlife.com/p/WW-of-Meeroos-V20-Script-Update-FRE...

Meeroos
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☼ Stump hopping should be fixed, even in the most dire of laggy conditions.
☼ Your diurnal meeroos have a new sleep schedule! They are awake for two hours and then sleep for two hours, six times per RL day. The sun setting on your sim no longer matters.
☼ Meepets should no longer gain regard from petting as was originally intended.
☼ The animation scripts had a total overhaul using new scripting functions. You should not see Roos break apart, unless you're having client side lag.
☼ Roos should not respond to unauthorized petters.
☼ Added warning if the group of a meeroo does not match the land group of the parcel it's in to prevent rezzing issues.

Homes
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☼ Added Quiet/Noisy toggle to control whether the home spams activity level changes to the player based on nearby players or a drop in sim time dilation. Default is Quiet. (Except for your cheers.)
☼ Added 1m, 7m, and 15m ranges
☼ Description of the home now displays the number of roos living at that home, so you can see this by mousing over the home in most viewers.
☼ Added warning if the group of the home does not match the land group of the parcel it's in to prevent rezzing issues.
☼ Using "Find" on a home should now give a valid SLURL you can click on and also display the ID# of the roo.
☼ Fixed rezzing errors in high lag sims, especially ones with massive amounts of temp on rez objects present.

Nests
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☼ Nests are created with white flowers, but they turn pink or blue once the nest is viable and has a baby inside to indicate its gender.
☼ There is now a "Rename" menu option that lets users add a name to the nest. The nest name should still always end in "Meeroo Nest ID #XXXXXXXXX" as before, the name you give is prepended. While renaming, the user can enter CLEAR in local chat to erase the current name. The name should appear at the front of the objects name and at the top of the floating hover text. If cleared, the name should be removed from the object and the hover text. This name is only on the nest and is not sent to the DB and will not show on the web site.
☼ The "Toggle Hover" button is now "Show Hover" or "Hide Hover" to give users more feedback as to what the button will do when pushed.
☼ There is a "Release" menu option that was added back in, but you have to type RELEASE in local chat to confirm. So players can release nests again (multiples at a time even) but hopefully not by accident as before.
☼ If a nest is created during a DB outage, instead of getting a "Baby Ready" nest that got stuck in that state, the nest should try to reconnect hourly to the DB and fix itself.
☼ Bug where hover text would never vanish when clicked by other players was fixed.
☼ Coaxed nests previously used to attach to a random home and will now look for the closest home.
NOTE: The update does NOT update existing nests in world, so these changes only appy to new nests born to updated roos.

Collectibles
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☼ Your Roos should avoid dropping collectibles/nests directly inside their own homes. They might still drop them inside other homes if too close by.
☼ Collectibles that are 'trash' drops or common rarity should not spam local when they appear and poof so they aren't so spammy.

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