04/29/11
From its beginning,I've been observing the so-called Beta test phase of the Meeroo project.
It appears to have been a success if the purpose was for a group of neophytes learning on-the-job.
As a Beta test, phase, however, it was a complete failure.
From the first day, when the delivery system crashed, through the failure to anticipate either the scalability issues on the web server, or the effect a mass-release would have upon the Second Life regions, right up the the accidental abortion of the entire project, it has been a laughable failure.
Well, perhaps not laughable, because so many people have invested so much time and money in it. Perhaps I should call it a crying shame.
My wife, who is the actual participant in the Beta phase, has given up. The L$ 5100 she spent to get into the Beta program and obtain an early, head-start release was wasted. As it stands now, she probably won't even bother attempting to sell them. As far as she's concerned they're worthless junk and she'll probably purge them immediately from the Trash once they're release.
From my point of view, she, at least, will be doing better than this project since, unlike the Meeroo project team, she will, at least, intentionally delete them.