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But why stop.....?

Mimesis Monday's picture

Thank you for the stones and the gift. Even a non speaking english could figure it out, after some tries.

But does it stop with this? I had hoped the gift could led me further into the discoveries, (well it might, maybe it is me who has not figured it out yet). Maybe the gift could have whispered a sortr of riddle, which would bring us to a certain location or different locations depending on seasons, where we could have obtained a clue, or used our regards for bying a specific nest or something. The items you make are beatiful and are working fine, but they do not play an active role in the storyline. The primbie bird could have brought a keyobject, the season chart could have told a piece of the story or given us clues on the runes, the homes could have started to grow food or mold we need to collect for getting another specie, even the food could have messages on their plates. I am just throwing out ideas here, without much consideration. I do not want the meeroos to be a pretty breeding prim, I want to be "enchanted", intrigued and creative working within the game. The stones gave me a small touch of this, an appetizer. And while I am speaking, what happend to the "gamers blog/presenting a blog" and the twitter???

I am sorry if I comes out a bit spoiled here. I just feel that the potentiale are soo much more.

Best Sunday greetings from Mimesis.

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